mu*index
reading
theme
4DIMENSIONS [unclaimed]
telnet 4dimensions.org 6000

Players now: no count (nothing here says why)
Reachable: 96.7% of the last 90 days

Where to find this game
  WEBSITE    http://4dimensions.org  (declared, 3h)

When people are on (UTC)
Busiest Sunday 01:00–01:59. Reliably quiet every day in the evening,
18:00–22:59. 103 hours across the week have no measurement yet.

  Mon — measured at zero all day, nobody on 08:00–10:59, 13 hours not measured
  Tue — peak 1 at 04:00, nobody on 02:00–02:59, 16 hours not measured
  Wed — peak 1 at 12:00, nobody on 00:00–00:59, 15 hours not measured
  Thu — peak 1 at 16:00, nobody on 02:00–02:59, 16 hours not measured
  Fri — measured at zero all day, nobody on 00:00–00:59, 16 hours not measured
  Sat — peak 1 at 09:00, nobody on 12:00–13:59, 15 hours not measured
  Sun — peak 1 at 00:00, nobody on 08:00–09:59, 12 hours not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (3 Jun 2026 – 31 Aug 2026, UTC)
Typically 0 on, peaking at 1, over 15 of 90 days. Down about 14% from the start
of the range to the end.

  3 Jun–9 Jun: not measured
  10 Jun–16 Jun: not measured
  17 Jun–23 Jun: not measured
  24 Jun–30 Jun: not measured
  1 Jul–7 Jul: not measured
  8 Jul–14 Jul: not measured
  15 Jul–21 Jul: not measured
  22 Jul–28 Jul: not measured
  29 Jul–4 Aug: not measured
  5 Aug–11 Aug: not measured
  12 Aug–18 Aug: typically 0, peak 1, 3 days counted, 4 days not measured
  19 Aug–25 Aug: typically 0, peak 1, 7 days counted
  26 Aug–31 Aug: typically 0, peak 1, 5 days counted, 1 day not measured

  earlier: ?from=2026-03-05&to=2026-06-02&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 96.7% of the 18 days we have measured. No day we measured was
unreachable. 3 days degraded — we got in and could not finish. 58 days predate
anything we measured. 14 days went unmeasured — we were not watching.

  3 Jun – 30 Jul: 58 days not measured
  31 Jul: 1 day degraded (handshake stalled)
  1 Aug – 14 Aug: 14 days not measured
  15 Aug – 16 Aug: 2 days degraded (handshake stalled)

Capabilities (0 of 15 disagree)
  MSDP       measured: yes     declared: yes
  MSSP       measured: yes     declared: -
  ANSI       measured: -       declared: yes
  ATCP       measured: -       declared: yes
  GMCP       measured: -       declared: NO
  MCCP       measured: -       declared: NO
  MCP        measured: -       declared: NO
  MSP        measured: -       declared: yes
  MXP        measured: -       declared: yes
  PUEBLO     measured: -       declared: NO
  TLS        measured: -       declared: NO
  UTF-8      measured: -       declared: yes
  VT100      measured: -       declared: NO
  XTERM 256 COLORS measured: -       declared: yes
  ZMP        measured: -       declared: NO

Declared by the game
  player cities 0  (declared, 3h)
  crawl delay -1  (declared, 3h)
  name       4Dimensions  (declared, 3h)
  hostname   4dimensions.org  (declared, 3h)
  codebase   CircleMUD  (declared, 3h)
  genre      Science Fiction  (declared, 3h)
  status     Live  (declared, 3h)
  multiclassing 1  (declared, 3h)
  website    http://4dimensions.org  (declared, 3h)
  player crafting 1  (declared, 3h)
  training system Both  (declared, 3h)
  pay to play 0  (declared, 3h)
  hiring builders 0  (declared, 3h)
  hiring coders 0  (declared, 3h)
  pay for perks 0  (declared, 3h)
  created    1996  (declared, 3h)
  language   English  (declared, 3h)
  newbie friendly 1  (declared, 3h)
  player clans 1  (declared, 3h)
  player guilds 0  (declared, 3h)
  quest system Integrated  (declared, 3h)
  contact    molly(dot)4d@tele2(dot)se  (declared, 3h)
  adult material 0  (declared, 3h)
  playerkilling Restricted  (declared, 3h)
  roleplaying Encouraged  (declared, 3h)
  world originality All Original  (declared, 3h)
  ip         64.62.231.178  (declared, 3h)
  location   United States  (declared, 3h)
  family     DikuMUD  (declared, 3h)
  gameplay   Adventure  (declared, 3h)
  subgenre   Time Travel  (declared, 3h)
  port       6000  (declared, 3h)
  multiplaying None  (declared, 3h)

Connect screen
  [connect screen: 25 lines, text only]

                                                  _        _     _        _
             _,.-----.,_      | |   |\  | |\  /| |   |\ | | | | / \ |\ | |
          ,--           --.   |_|_  | | | | \/ | |__ | \| |_  | | | | \| |_
        ,^___          ___^.    |   | / | |    | |   |  |   | | | | |  |   |
       /--   --   .   --   --\  |   |/  | |    | |_  |  | |_| | \_/ |  | |_|
      Y  ,--._    I    _.--. Y
      | Y     --. | ,-     Y |             Travel through time
  .   | |    ^   }:   ^    | |
      j l       / | \      ! l
   .--  (__,.--- .^. ---.,__)  --.   Brought to you by the 4D admin:
  (           / / | \ \           )
   \.____,   -  \/-\/  -   .____,/       Owner: Shorty   Host+Coder: Kalten
    ^.____                 ____.^    Developer: Mordecai  Architect: Molly
       | |l   _ _ _ _ _   !| |    World Design: Sonya
       | l \/V V V V V V\/ j |
       |  \ \|_|_|_|_|_|/ /  ! Original DikuMUD by Hans Staerfeldt, Katja Nyboe,
        \  \[T T T T T TI/  /  Tom Madsen, Michael Seifert, and Sebastian Hammer
         \  `^-^-^-^-^-^'  /
          \               /
           \.           ,/
             -^-.____,-
                                         Based on CircleMUD 3.1,
                                         Created by Jeremy Elson
  
  By what name do you wish to be known?

What changed
  2026-07-31  endpoint recorded as 4dimensions.org 6000 (handshake)