엘리시안_전기 [unclaimed] telnet 110.10.160.150 4001 Players now: 2 (measured, 44m) Reachable: 100.0% of the last 90 days When people are on (UTC) Busiest every day, 00:00–23:59. Mon — peak 2 at 00:00 Tue — peak 2 at 00:00 Wed — peak 2 at 00:00 Thu — peak 2 at 00:00 Fri — peak 2 at 00:00 Sat — peak 2 at 00:00 Sun — peak 2 at 00:00 counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (13 Jun 2026 – 10 Sep 2026, UTC) Typically 2 on, peaking at 2, over 26 of 90 days. Steady across the range. 13 Jun–19 Jun: not measured 20 Jun–26 Jun: not measured 27 Jun–3 Jul: not measured 4 Jul–10 Jul: not measured 11 Jul–17 Jul: not measured 18 Jul–24 Jul: not measured 25 Jul–31 Jul: not measured 1 Aug–7 Aug: not measured 8 Aug–14 Aug: not measured 15 Aug–21 Aug: typically 2, peak 2, 6 days counted, 1 day not measured 22 Aug–28 Aug: typically 2, peak 2, 7 days counted 29 Aug–4 Sep: typically 2, peak 2, 7 days counted 5 Sep–10 Sep: typically 2, peak 2, 6 days counted earlier: ?from=2026-03-15&to=2026-06-12&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 26 days we have measured. No day we measured was unreachable. 64 days predate anything we measured. 13 Jun – 15 Aug: 64 days not measured Capabilities (0 of 1 disagree) MSSP measured: NO declared: - Declared by the game name 엘리시안_전기 (declared, 11m) family LPMud (declared, 11m) codebase IMC2 client (declared, 11m) mudlib Tim's LPC IMC2 client 30-Jan-05 / Dead Souls integrated (declared, 11m) Connect screen No connect screen has been captured from this game. What changed 2026-08-16 endpoint recorded as 110.10.160.150 4001 (handshake)