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엘리시안_전기 [unclaimed]
telnet 110.10.160.150 4001

Players now: 2  (measured, 44m)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
Busiest every day, 00:00–23:59.

  Mon — peak 2 at 00:00
  Tue — peak 2 at 00:00
  Wed — peak 2 at 00:00
  Thu — peak 2 at 00:00
  Fri — peak 2 at 00:00
  Sat — peak 2 at 00:00
  Sun — peak 2 at 00:00

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (13 Jun 2026 – 10 Sep 2026, UTC)
Typically 2 on, peaking at 2, over 26 of 90 days. Steady across the range.

  13 Jun–19 Jun: not measured
  20 Jun–26 Jun: not measured
  27 Jun–3 Jul: not measured
  4 Jul–10 Jul: not measured
  11 Jul–17 Jul: not measured
  18 Jul–24 Jul: not measured
  25 Jul–31 Jul: not measured
  1 Aug–7 Aug: not measured
  8 Aug–14 Aug: not measured
  15 Aug–21 Aug: typically 2, peak 2, 6 days counted, 1 day not measured
  22 Aug–28 Aug: typically 2, peak 2, 7 days counted
  29 Aug–4 Sep: typically 2, peak 2, 7 days counted
  5 Sep–10 Sep: typically 2, peak 2, 6 days counted

  earlier: ?from=2026-03-15&to=2026-06-12&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 26 days we have measured. No day we measured was
unreachable. 64 days predate anything we measured.

  13 Jun – 15 Aug: 64 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       엘리시안_전기  (declared, 11m)
  family     LPMud  (declared, 11m)
  codebase   IMC2 client  (declared, 11m)
  mudlib     Tim's LPC IMC2 client 30-Jan-05 / Dead Souls integrated  (declared, 11m)

Connect screen
  No connect screen has been captured from this game.

What changed
  2026-08-16  endpoint recorded as 110.10.160.150 4001 (handshake)